All UX / Product Designer Interview Flashcards
All 150 UX / Product Designer interview flashcards. Tap any question to practice it.
Easy (50)
- What is the difference between UX and UI?
- What is user-centered design?
- What does usability mean?
- What is a wireframe?
- What is a prototype in design?
- What is a user persona?
- What does a user journey map show?
- What is information architecture?
- What is accessibility in design?
- What is an affordance in design?
- What is visual hierarchy?
- Why is white space important in design?
- Why does contrast matter in UI design?
- Why is typography important in design?
- What is responsive design?
- What does mobile-first design mean?
- What is a design system?
- What is a heuristic evaluation?
- What is usability testing?
- What is A/B testing in design?
- Why is user research important?
- What is a call to action?
- What is the purpose of user onboarding?
- What is microcopy?
- Why is system feedback important?
- How does good design reduce user errors?
- Why is consistency important in UX?
- What is cognitive load in UX?
- What does Hick's law state?
- What does Fitts's law tell designers?
- What are Gestalt principles in design?
- What is card sorting used for?
- What is the difference between low and high fidelity?
- What is progressive disclosure?
- Why design empty states carefully?
- Why do touch targets need a minimum size?
- What is design thinking?
- What makes iconography effective?
- What makes a form user-friendly?
- What is conversion in UX terms?
- What is a sitemap in UX?
- How does flat design differ from skeuomorphism?
- What makes navigation effective?
- Why is brand consistency important in UX?
- Why does color matter in interface design?
- What is a grid system in design?
- What is a feedback loop in product design?
- What is a minimum viable product?
- What is a dark pattern?
- What happens during design handoff to developers?
Medium (50)
- What is the jobs-to-be-done framework?
- What is a mental model in UX?
- What are Nielsen's usability heuristics?
- What is information scent?
- How does a signifier differ from an affordance?
- What are microinteractions?
- What are design tokens?
- What is atomic design methodology?
- What do the WCAG conformance levels A, AA, and AAA mean?
- What contrast ratio is required for accessible body text?
- Why does semantic HTML matter for accessibility?
- Why are visible focus states important?
- What is inclusive design?
- What does tree testing evaluate?
- What is the System Usability Scale (SUS)?
- What does funnel analysis reveal?
- How do qualitative and quantitative research differ?
- What is contextual inquiry?
- What is affinity mapping used for?
- What does a service blueprint show?
- What is a design sprint?
- What is a north star metric?
- What does the RICE scoring model evaluate?
- Why are error states important to design deliberately?
- What is a skeleton screen?
- What role does motion play in UX?
- When should you use a modal dialog?
- When is pagination preferable to infinite scroll?
- What makes search experiences effective?
- What is progressive enhancement?
- What is a risk of personalization in UX?
- What is the difference between localization and internationalization?
- What is design debt?
- How do you test for accessibility?
- What does a heatmap show in UX research?
- What is conversion rate optimization?
- What does a five-second test measure?
- What is the purpose of a design critique?
- Why design for recognition rather than recall?
- Why must designers consider edge cases?
- What is a toast notification and when is it appropriate?
- What is a wireflow?
- What is design QA?
- Is friction in UX always bad?
- Why use accessibility personas?
- How does microcopy tone affect experience?
- How do you balance information density?
- How do usability and desirability differ?
- Why are default options powerful in design?
- What makes a form accessible?
Hard (50)
- What is Google's HEART framework?
- What is the Goals-Signals-Metrics process?
- What does statistical significance mean in an A/B test?
- What is the novelty effect in experimentation?
- What does a sample ratio mismatch indicate?
- What is the peak-end rule?
- What is the aesthetic-usability effect?
- What is the Doherty threshold?
- What does Jakob's law say about user expectations?
- What is Tesler's law of conservation of complexity?
- What does information foraging theory describe?
- What do the Core Web Vitals measure?
- What causes cumulative layout shift and why does it matter?
- How can you improve perceived performance without faster code?
- What is optimistic UI?
- What is the Hook model of habit formation?
- What is a cognitive walkthrough?
- Why is no ARIA better than bad ARIA?
- Why is focus management critical in single-page apps?
- What does the prefers-reduced-motion setting require of designers?
- What must change when supporting right-to-left languages?
- What is continuous discovery in product design?
- What is an opportunity solution tree?
- What are vanity metrics and why are they dangerous?
- What does a retention curve tell you?
- Why analyze users by cohort?
- What is triangulation in UX research?
- How does survivorship bias distort UX research?
- How does anchoring bias affect design and pricing?
- What is the role of DesignOps?
- Why does a design system need governance?
- How do semantic design tokens differ from primitive tokens?
- What ethical line separates persuasion from manipulation?
- How do you decide where complexity should live?
- Why is inclusive participant recruiting important in research?
- What is content design?
- What are key principles of conversational UI design?
- How does designing for AI-driven features differ from deterministic UX?
- What is a performance budget?
- What is an activation metric?
- What is mental model debt in a product?
- How do you balance convention with innovation?
- What is a VPAT or accessibility conformance report?
- How does Bayesian A/B testing differ from frequentist?
- When should you re-architect a product's information architecture?
- How do you balance brand consistency with platform conventions?
- Why can maximizing engagement harm users and the product?
- How does service design extend beyond the digital interface?
- What does design maturity in an organization refer to?
- How should teams prioritize conflicting user feedback?
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